// Written by Peter Stromberger #ifndef CONVERT_h #define CONVERT_h 1 #include "G4UIcommand.hh" #include "globals.hh" class C { public: static G4String c(G4int); static G4String c1(G4int); static G4String c2(G4int); static G4String c3(G4int); }; inline G4String C::c(G4int i) { return G4UIcommand::ConvertToString(i); } inline G4String C::c1(G4int i) { G4String r; if(i <10) r = "00"; if(i > 9 && i < 100) r = "0"; if(i > 99) r = ""; return r+G4UIcommand::ConvertToString(i); } inline G4String C::c2(G4int i) { return G4UIcommand::ConvertToString(i); } inline G4String C::c3(G4int i) { G4String r; if( i< 10) r = "0"; if(i > 9) r = ""; return r+G4UIcommand::ConvertToString(i); } #endif