/control/verbose 1 /control/saveHistory /event/verbose 0 /run/verbose 2 /vis/open OGL 600x600-0+0 /vis/viewer/set/autoRefresh false /vis/verbose errors /vis/drawVolume /vis/scene/add/trajectories smooth /tracking/storeTrajectory 2 # To get nice view # Make the "World" box invisible /vis/geometry/set/visibility World 0 false /vis/geometry/set/visibility Detector 0 true /vis/geometry/set/visibility EpoxyBox 0 false /vis/geometry/set/visibility AbsBox 0 false /vis/geometry/set/visibility EpoxyStrip 0 true /vis/geometry/set/visibility Pixel 0 true /vis/geometry/set/visibility Trigger 0 false /vis/geometry/set/colour all 0 0 0 0 /vis/geometry/set/colour Cladding2Section 1 0. 0.5 0.5 /vis/geometry/set/colour Cladding1Section 0 0.5 0.5 0.5 /vis/geometry/set/colour CoreSection 0 0.5 0.0 0.5 /vis/geometry/set/colour Pixel 0 0.0 0.5 0.0 1.0 /vis/geometry/set/colour EpoxyStrip 0 .90 .90 1.0 .3 /vis/geometry/set/colour EpoxyBox 0 0.9 0.9 0.9 1. #/vis/geometry/set/colour EpoxyBoxsub 0 0.25 0.25 0.25 0.25 /vis/geometry/set/colour Detector 0 0.0 0.1 0.1 .0 # Specify view angle: /vis/viewer/set/viewpointVector -1 0 0 /vis/viewer/set/lightsVector -1 0 0 # Specify style (surface, wireframe, auxiliary edges,...) #/vis/viewer/set/style wireframe #/vis/viewer/set/auxiliaryEdge true /vis/viewer/set/style surface #edge is slow /vis/viewer/set/lineSegmentsPerCircle 100 #/vis/viewer/set/edge false #/vis/viewer/set/hiddenMarker true /vis/viewer/set/targetPoint 0.0 0.0 .250 m #/vis/viewer/set/targetPoint 0.0 0.0 .0 m #slight angle view from mirror end #/vis/viewer/set/viewpointThetaPhi 120 50 #/vis/viewer/set/viewpointThetaPhi 180 90 /vis/viewer/set/viewpointThetaPhi 10 -20 /vis/viewer/zoomTo 10 /vis/viewer/set/background white /vis/scene/notifyHandlers /vis/modeling/trajectories/create/drawByCharge /vis/modeling/trajectories/create/drawByCharge /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true /vis/scene/notifyHandlers scene-0 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 /vis/scene/notifyHandlers scene-0 /vis/modeling/trajectories/drawByCharge-0/set 1 blue /vis/modeling/trajectories/drawByCharge-0/set -1 red #/vis/modeling/trajectories/drawByCharge-0/set 0 cyan #/vis/modeling/trajectories/drawByCharge-0/verbose true /vis/scene/notifyHandlers scene-0 # List available models /vis/modeling/trajectories/list # select drawByCharge-0 to be current /vis/modeling/trajectories/select drawByCharge-0 /vis/scene/endOfEventAction accumulate /vis/viewer/set/autoRefresh true /vis/viewer/refresh /vis/verbose warnings /gps/particle mu- /gps/ene/mono 4 GeV /gps/pos/type Plane /gps/pos/shape Square /gps/pos/halfx 5 mm /gps/pos/halfy 5 mm /gps/pos/halfz 5 mm /gps/pos/rot2 0 0 1 # sets the x-y plane of source in the global x-z plane. /gps/pos/centre 0. 5.0 5. mm /gps/ang/type iso /gps/ang/mintheta 0.0 deg /gps/ang/maxtheta 1.0 deg /gps/ang/minphi 0.0 deg /gps/ang/maxphi 0.1 deg #/run/beamOn 1 # For file-based drivers, use this to create an empty detector view: #/vis/viewer/flush #/vis/ogl/set/printSize 1200 600 #/vis/ogl/set/printFilename barrel #/vis/ogl/set/printMode pixmap #/vis/ogl/printEPS