/control/verbose 1
/control/saveHistory
/event/verbose 0
/run/verbose 2
/vis/open OGL 600x600-0+0
/vis/viewer/set/autoRefresh false
/vis/verbose errors


/vis/drawVolume
/vis/scene/add/trajectories smooth
/tracking/storeTrajectory 2


# To get nice view
# Make the "World" box invisible
 
/vis/geometry/set/visibility World 0 false
/vis/geometry/set/visibility Detector 0 true
/vis/geometry/set/visibility EpoxyBox 0 false
/vis/geometry/set/visibility AbsBox 0 false
/vis/geometry/set/visibility EpoxyStrip 0 true
/vis/geometry/set/visibility Pixel 0 true
/vis/geometry/set/visibility Trigger 0 false
/vis/geometry/set/colour all 0 0 0 0

/vis/geometry/set/colour Cladding2Section 1 0. 0.5 0.5
/vis/geometry/set/colour Cladding1Section 0 0.5 0.5 0.5
/vis/geometry/set/colour CoreSection 0 0.5 0.0 0.5
/vis/geometry/set/colour Pixel 0 0.0 0.5 0.0 1.0
/vis/geometry/set/colour EpoxyStrip 0 .90 .90 1.0 .3
/vis/geometry/set/colour EpoxyBox 0 0.9 0.9 0.9 1.
#/vis/geometry/set/colour EpoxyBoxsub 0 0.25 0.25 0.25 0.25
/vis/geometry/set/colour Detector 0 0.0 0.1 0.1 .0

# Specify view angle:
/vis/viewer/set/viewpointVector -1 0 0
/vis/viewer/set/lightsVector -1 0 0

# Specify style (surface, wireframe, auxiliary edges,...)
#/vis/viewer/set/style wireframe
#/vis/viewer/set/auxiliaryEdge true
/vis/viewer/set/style surface
#edge is slow
/vis/viewer/set/lineSegmentsPerCircle 100
#/vis/viewer/set/edge false 
#/vis/viewer/set/hiddenMarker true
/vis/viewer/set/targetPoint 0.0 0.0 .250 m
#/vis/viewer/set/targetPoint 0.0 0.0 .0 m

#slight angle view from mirror end
#/vis/viewer/set/viewpointThetaPhi 120 50
#/vis/viewer/set/viewpointThetaPhi 180 90
/vis/viewer/set/viewpointThetaPhi 10 -20

/vis/viewer/zoomTo 10
/vis/viewer/set/background white


/vis/scene/notifyHandlers
/vis/modeling/trajectories/create/drawByCharge

/vis/modeling/trajectories/create/drawByCharge
/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
/vis/scene/notifyHandlers scene-0
/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
/vis/scene/notifyHandlers scene-0
/vis/modeling/trajectories/drawByCharge-0/set 1 blue 
/vis/modeling/trajectories/drawByCharge-0/set -1 red
#/vis/modeling/trajectories/drawByCharge-0/set 0 cyan

#/vis/modeling/trajectories/drawByCharge-0/verbose true 
/vis/scene/notifyHandlers scene-0

# List available models 
/vis/modeling/trajectories/list 
# select drawByCharge-0 to be current 
/vis/modeling/trajectories/select drawByCharge-0
/vis/scene/endOfEventAction accumulate


/vis/viewer/set/autoRefresh true
/vis/viewer/refresh
/vis/verbose warnings


/gps/particle mu-
/gps/ene/mono 4 GeV
/gps/pos/type Plane
/gps/pos/shape Square
/gps/pos/halfx 5 mm
/gps/pos/halfy 5 mm
/gps/pos/halfz 5 mm
/gps/pos/rot2 0 0 1 # sets the x-y plane of source in the global x-z plane.
/gps/pos/centre 0. 5.0 5. mm
/gps/ang/type iso
/gps/ang/mintheta   0.0 deg
/gps/ang/maxtheta   1.0 deg
/gps/ang/minphi 0.0 deg
/gps/ang/maxphi 0.1 deg
#/run/beamOn 1


# For file-based drivers, use this to create an empty detector view:
#/vis/viewer/flush
#/vis/ogl/set/printSize 1200 600
#/vis/ogl/set/printFilename barrel
#/vis/ogl/set/printMode pixmap
#/vis/ogl/printEPS