function ret = velocityDistributionFunction(this, velocity) ret = sqrt(2 / pi) * sqrt(Helper.PhysicsConstants.Dy164Mass/(Helper.PhysicsConstants.BoltzmannConstant * this.OvenTemperatureinKelvin))^3 ... * velocity^3 * exp(-velocity^2.*(Helper.PhysicsConstants.Dy164Mass / (2 * Helper.PhysicsConstants.BoltzmannConstant ... * this.OvenTemperatureinKelvin))); end