Increase of 5% was meant for cut-off velocity and not the capture velocity, correction was made accordingly.
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@ -1,8 +1,8 @@
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function ret = initialVelocitySampling(this, MOTObj)
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function ret = initialVelocitySampling(this, MOTObj)
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n = this.NumberOfAtoms;
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n = this.NumberOfAtoms;
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% Calculate Calculate Capture velocity --> Introduce velocity cutoff
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% Calculate Calculate Capture velocity --> Introduce velocity cutoff
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MOTObj.CaptureVelocity = 1.05 * MOTObj.calculateCaptureVelocity(this, [-this.OvenDistance,0,0], [1,0,0]);
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MOTObj.CaptureVelocity = MOTObj.calculateCaptureVelocity(this, [-this.OvenDistance,0,0], [1,0,0]);
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this.VelocityCutoff = MOTObj.CaptureVelocity(1); % Should be the magnitude of the 3-D velocity vector but since here the obtained capture
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this.VelocityCutoff = 1.05 * MOTObj.CaptureVelocity(1); % Should be the magnitude of the 3-D velocity vector but since here the obtained capture
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% velocity is only along the x-axis, we take the first term which is the x-component of the velocity.
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% velocity is only along the x-axis, we take the first term which is the x-component of the velocity.
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[ReducedClausingFactor, NormalizationConstantForAngularDistribution] = this.calculateReducedClausingFactor();
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[ReducedClausingFactor, NormalizationConstantForAngularDistribution] = this.calculateReducedClausingFactor();
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