#ifndef UDPSERVER_H #define UDPSERVER_H #include #include #include #include class UDPServer : public QObject { Q_OBJECT private: QUdpSocket* udpSocket; // UDP socket for communication quint16 serverPort = 12345; // Port number for the UDP server public: UDPServer(QObject* parent = nullptr) : QObject(parent) { // Initialize and configure your UDP server here } public slots: void startServer() { // Start your UDP server here udpSocket = new QUdpSocket(this); // Bind the socket to a specific IP address and port if ( udpSocket->bind(QHostAddress("10.0.7.1"), serverPort) ) { connect(udpSocket, SIGNAL(readyRead()), this, SLOT(processPendingDatagrams())); qDebug() << "UDP server started on port" << serverPort; } else { qWarning() << "Failed to bind UDP socket on port" << serverPort; } } void stopServer() { // Stop your UDP server here if (udpSocket) { udpSocket->close(); udpSocket->deleteLater(); } qDebug() << "UDP server stopped"; } // Add any other methods and signals relevant to your UDP server }; #endif // UDPSERVER_H