// udpclient.cpp #include "udpclient.h" UdpClient::UdpClient(QObject *parent) : QObject(parent) { // Create a QHostAddress for the server's IP address QHostAddress serverAddress("10.0.7.1"); // Bind the UDP socket to a specific port for receiving data (replace with your desired port) udpSocket.bind(QHostAddress::Any, 12345); // Replace 12345 with your desired port // Connect the UDP socket's readyRead signal to the receiveData slot connect(&udpSocket, &QUdpSocket::readyRead, this, &UdpClient::receiveData); // Set the server's address and port for sending data udpSocket.connectToHost(serverAddress, 12345); // Replace 12345 with the server's port } void UdpClient::startClient() { // Start any client functionality here // This method can be used to initialize the client if needed. qDebug() << "UDP Client is listening for data..."; } void UdpClient::receiveData() { // Process pending datagrams processPendingDatagrams(); } void UdpClient::processPendingDatagrams() { while (udpSocket.hasPendingDatagrams()) { QByteArray datagram; datagram.resize(udpSocket.pendingDatagramSize()); QHostAddress sender; quint16 senderPort; udpSocket.readDatagram(datagram.data(), datagram.size(), &sender, &senderPort); // Parse and display the received data QString receivedData = QString::fromUtf8(datagram); QStringList dataList = receivedData.split(','); if (dataList.size() == 3) { double intensity = dataList[0].toDouble(); double position = dataList[1].toDouble(); double focus = dataList[2].toDouble(); qDebug() << "Received data - Intensity:" << intensity << "Position:" << position << "Focus:" << focus; } } }